General 40k Shinanigans

Posts tagged “Tournament

Tournament at FTW Games!

Just went to an 1850 pt tourney at FTW games.  Ran a list that was using what I had at my availability, though it was built with tactical objectives in mind…though we did not use them,  My list was-

Huron

Terminator Sorcerer, ML3 w/ spell familiar and combi-melta, MoN

10 TS w/ Rhino, Havoc Launcher

3 Mutliators, MoN

11CSM w/ 2 Melta, PF and Melta Bombs, MoN

11 CSM w/ 2 Plasma, MoN

3 Oblits, MoN

Vindi, Shield, Daemonic Possession

5 Havocs, w/ 4 AC

Lots of infantry, not many vehicles.  I ran across the problem that I only packed one damned rhino!  I also had NO idea what the regular crowd was going to be bringing.

Game 1 I played against a Mechdar force with allied in Knight titan.  Imperial Knight+Wraithknight+him seizing+BONEHEAD deployment decision=humiliating defeat.  Was tabled turn 5, managed to drop titan.  My dice rolls were pretty horrendous, but really the biggest thing is that I forgot that Huron had a S6 armor bane weapon.  When I remembered and closed in with him, I finished it off.  Had I done this early, the game may have gone differently.

Game 2 I played a Tau player.  It was a KP mission and he eked out a win on the tertiary objective with us tying for all others.  The oblits ruled the day here as they claimed nearly 7 alone.  Well fought, especially because the mission rewarded him +2 to start because I had no FA.  Overall, a bloodbath.  He ran a dual riptide list with a Farsight enclave primary force with allied tau, 4 tetras, missile riptides, and a metric ton of fusion blasters.

Game 3 I played against 1850 points of guard.  An AMAZING army, all metal old Praetorians.  A HUGE amount of infantry, the game was relic and hammer and anvil…ie- NOT GOOD FOR A FOOTSLOGGING ARMY!  The oblits outflanked very late and hit one blob with heavy flamers, then twin-linked flamers…then failed a 2″ charge through difficult terrain.  We pounded the crap out of each other, probably killing 50 guardsmen, but to no avail and the game ended in a loss with him taking a win because of the tertiary (killing the most psykers)…because my psyker perils of the warped himself to death…so basically, I literally gave him the win.   Other than that, he would have tied exactly.  He had first blood, I had linebreaker.

Here is a pic of the praetorian models:

WP_20140927_003

I apologize for the crappy quality of the pics.  It was an amazing army.  But overall, I had a blast.  They are a really fun group, and I look forward to hopefully getting to go this Wednesday.  Overall, the store is amazing, the group is fun and very open to new players, and the skill level goes from beginner/novice to veteran/ATC champions.  Hope to cover the store on a separate entry with some of the amazing staff there.  They are knowledgeable and openly offer advice on lists and how to build and shape a better one without just simply saying a list should be scrapped for a netlist/cheese list.  If you are in VA, it’s a must to visit for 40k players!

Thanks for reading!

KI

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End of the summer

 

Well, summer for 40k is now over for me and I reflect back on my growth from the summer.  A few things of note have happened and I have realized a few things-

 

-All comers lists play well against many lists, rarely have an achilles heel but can be tough to achieve the clinch and finish the fight with.  My artillery, blob, Mono-Khorne, and Mono-Nurgle have all done well but only when I went all in for this army build.

-With the coming of 6th, fliers have emerged as just frankly, gross.  Nothing irks me more than terms such as “auto-win” besides players who jump armies and show up with un painted and often unassembled forces just to play “what’s hot” and often win.  Then they use those earnings to buy the next hot thing.  It actually makes me loathe the idea of a new daemon book as I don’t want parasites like that playing a codex I enjoy…making everyone see daemons as broken.  It’s fun to be the underdog. 😀

-I suspect that GW will do a massive errata and unleash flakk missiles to all ML for a nominal points per model….ending the reign of fliers and putting them in their place.

-Allies add a diversity to the game will be fun and should be used.  However, I see comp showing up more now to balance out some broken lists.  While no one forces people to play army a over army b, a venue could lose tournament showings if the same lists win top every tournament.  Currently, few people enjoy playing the necron players at my own FLGS, and I will not play them (with the exception of one or two of them) if I have the option.  Too hard?  No, as my daemons have never lost a game against Necrons, truth be told.  Daemons, who excel in close combat, devastate necrons in close combat and fliers won’t change that (or claim/contest for that matter).  No, it’s the player type.  Necrons have lots of good combos and are a top tier army, however the player type it attracts at my FLGS is unsavory to me.  I may be unsavory to them…all the better.

– Heavy mech lists such as imperial armored company, should it make an appearance as some rumor suppose, in regular 40k will be brutal as you can now no longer stop them from firing.  Parking lots are still annoying, but with the addition of allies no army remains unable to deal effectively with them…oh, and now that plasma can destroy the firing vehicle with hullpoints I suspect there will be far fewer las/plas Razorbacks.

-My tournament results this past summer (as well as game experience) I believe has established me as, more or less, a strong player.  Before I had struggled for front or even sometimes middle  of the pack but now I feel I can safely assume I fall in top 50% or greater.  My win/loss/draw ratio has finally broken the 50/50 mark with more wins than losses (heavily padded though with Mono-Nurgle and Mono-Khorne wins).

-Mono-Nurgle will be my army of choice for the time being.  With the exalted chariot of Slaanesh coming out, I may find myself picking up some more seekers and daemonettes (goal is 20 seekers, 40 daemonettes, so 3 boxes of seekers, 2 boxes of daemonettes) for a mono-slaanesh force.  But that is a long ways off.  Hopefully Khorne gets a boost in the coming months, but barring that my mono-nurgle with allies will be the way I go.

-I find myself playing a net list.  Which is great and horrible at the same time.  In november when I first started my tally list, most saw it as a fluffy list with little chance.  December it was 8-2-1 and I was on the top table (which I lost due to a lack of speed).  After that, most people saw it as a strong list, but not overpowered it seems.  Now, with many changes and allies the tally list has become a “net list”.  Should I change my list to avoid being considered a net-lister or drive on?  All the locals at my FLGS know I have played this list for about 8 months now, long before 6th.  This is a decision that will have to be made in the future.

-I realize that the people I enjoy playing against the most (People such as Thor from Creative Twilight, Shiny Rhino from Bolter and Chainsword, Hippie, Lucas from Creative Twilight, and a few others) I NEVER play in tournaments.  It seems tournaments are often 2 or 3 games against people I don’t play against often, and frequently, make me not feel like playing them afterwards.  Makes me debate going to less tournaments and saving my 40k time for weekly practice games.

 

Well, those are my thoughts and reflections of the past few months (and a little ranting…which frankly if you read here you are used to).

 

Thanks for reading!

 

KI


Second Game for 6th and a Tournament.

So, last wednesday I played 2000 points of Mono-Nurgle allied goodness against a Tau straight up Daka list.  Ton of Broadsides and fire warriors, a few pathfinders, and some vehicle I downed turn one.   😀

I ran-

Epidemius

Typhus

Chosen outflanked in Rhino

14 PBs

7 PBs

2 DPoN w/ breath

5 havocs w/ MLs

Plaguemarines in Rhino.

 

It started off as a bloodbath from turn one.  His vehicle was downed turn one, I deepstruck all my stuff off the icon on the Plague Marines.  From there, he dump a TON of fire into Epidemius’ squad of 14 Plaguebearers.  By turn 3 he had damn near killed em…until I attached him to a new squad of 7.  My DPoN (both of them) ravaged fire warrior squads, then went onto a crisis suit squad before being mauled by gunfire.  He got the ethereal killed early which meant he was rerolling 1’s for hit and wound for SHOOTING.  Oh NOOOOOOOs!!!!!!  Yeah, it was bad.

Ultimately, it was a win.  I think 13-8.  REALLY good seeing that I played against him with my daemons in 5th and he was tabled by turn 4 or 5.  He held on til the bitter end, and put up a hell of a fight.  Once the tally reached 15 and FNP was on a 3+, he was having a really hard time dropping Epidemius with his 5+, then 3+, then 2+ for LOS.  Once it hit 20, the chosen with their flamer and the missile launchers with frag missiles just about ruined his day because 4 small blasts that ignore armor are a bad thing against firewarriors, and when they are Krak missiles then they are super bad for Commanders.  😛  All in all, it was an awesome game, second game for the servants of Papa Nurgle and second win.  6th has been good to Nurgle with the addition of allies and MOST IMPORTANTLY, starting with Icons on the table (thank god for GW using exactly the same terminology!).

Then I played a team tournament on Saturday.  My teammate was sick, so I got whoever was handy.  I ended up with a codex SM player running 2 full tactical squads, a libby, and a 10 man terminator squad.  It was 1000 points, no allies, so I ran my Cordos rats.  I ran vets, primaris psyker, a squadron with a basilisk and griffon, a manticore, and a hydra (though I played against ZERO fliers….grrrr).  Oh, and a full Psyker Battle Squad.

 

First game was pretty neck and neck.  Tau and Nids vs IG and SM.  It was a Feast of Blades mission, which are unforgiving in the extreme as if you lose by a slight amount you walk away empty handed.  However, the first mission was fun and I learned how nasty barrage was in 6th.  Whiiiiich I then used the next game.

 

Next game was a bye, so I played against my team mate.  I hid in cover, going to ground again and again, hiding my tanks behind each other to get a massive bonus to cover.  With Camo Nets and a vehicle directly in front of my vehicles, it resulted in basically terminator armor on tanks.  Cover saves got that much more awesome on vehicles.  Camo nets are WORTH IT!

Regardless, Between the 2+ cover on my Penal legionaires hiding behind ruins (they had Stealth (ruins)) in a forest, they had 4+ cover, then +2 when they went to ground, giving them a 2+.  Things were going pretty well for him until I landed a 3 volley shot from the Manticore on the Libby.  He rolled enough ones that it insta killed him. 😀  Happy rats…  Then, his terminators got just close enough that I fired off Psychic Shriek after lowering their Ld to 2.  But I had G2G…so I needed a 6.  But low and behold, when I needed a 6 my dice did provide.  I hit him, he did not deny it, and rolled a 15…so he had to take 13 invuln saves on the remaining 6 terminators.

From there he was a really bad sport really…throwing his own models, huffing when his guys died.  Yeah, at first it wasn’t fun.  THEN, I realized it was funny to make a young adult act like my 2 year old and snickered as my artillery blew chunks out of his tactical squads again and again.  In the end, I won handily with him only having 1 marine from each of the squads.  Think I got a Major and a Minor for Primary and Secondary.  One more turn and he would have been tabled!  Why didn’t my dice provide a 4+ for a 7th turn. 😛

Third game was against Thor from creativetwilight.com.  It was a tough fight from the start.  In my IG fashion…I hid behind the power armor.  It was pretty simple.  fire volley, go to ground.  Fire another…go to ground again.  Yep, in the end I feel I pulled my weight from the team though they pulled a hefty win the last turn.  We ran out of time, who knows how the game would have panned out, but I suspect with no time limit they would have won with just as strong a margin.  BUT, I DID manage to pull off Psychic Shriek on a reduced Ld squad again.  Best…Combo…Ever. 😀

 

Well, thanks for reading!

 

KI


Team Tourney Wrap-Up

So yesterday I played in a team tourney at my FLGS and was paired up with Thor form Creative Twilight. I played Daemons and he ran his CSM. My list was

Masque
Chariot of Tzeentch
8 Crushers
12 Bloodletters
15 Daemonettes
6 Nurglings
Soul Grinder

He had-
sorcerer with lash
Chosen
Terminators
CSM
Plague Marines
Greater Daemon
3 Oblits

Think thats everything.

So game 1 was objectives as secondary and KP as primary. We played against Orks and IG. No idea what they had, but they had a bunch of lascannons, a bunch of ork boyz, Kans, Sentinels, some ork bikers, hydras, vendettas, and a bunch of guardsmen. oh…and nobz with a war boss in a battle wagon w/ def rolla.

This game I got my non-preferred half. This is a trend that would not break for the rest of the day. long story short, we just couldn’t make rolls. The battle wagon got to us and the nobz assaulted the CSM held section and things went to hell from there. Didn’t get the crushers in till the turn before the last turn and so they killed a blob of 26 boyz. The masque and lash sorcerer threw the boyz back again and again but eventually they got to us. Once they had closed the ground, we were screwed. Game over. We got 1 point, they got 34. Rough start.

Next we played a GK and Dark Angel list. beautifully painted models, I was simply amazed by the weapon painting on the GKs and the amazing armor work on the terminators. It was a belial death wing list (Dreadnought, Belial, and I think 5 squads of TH/SS terminators) and the GKs had a squad of strike marines, a squad of purifiers, a libby, Dread knight, and a vindicate. Oh, and a storm raven. We went first, i put in my non-preferred half, and we shot some stuff up. The daemonettes died to the dread knight who got bogged down to the nurglings for the rest of the game. Lash and Pavane were key in this game as they kept on chucking terminators back allowing us to deal with them a bit at a time. Tough to kill for sure though and we ended up with a minor win with us having 20 to their 15. Great game though against some guys from about 2 hours away, hope we made their trip worth it!

Last game was against Space Wolves and Nids. A plus of knowing you are no where near the top table, you can really have fun that last game (I have lots of experience with the bottom tables 🙂 ) So we stole the initiative and went first. Got my non-preferred half again. The space wolves were running all pods (except for a long fang squad) and the nids opted to outflank everything (gaunts, 2 x 10 gene stealers) so he deployed a Fly-tyrant and 3 hive guards. Turn two I managed to get in the crushers and they killed the tyrant. Due to LOS issues, the long fangs were very limited on targets. Again, lash and pavane were handy, allowing us to manipulate the table a little bit. The crushers would go on to kill some gaunts, and the chariot actually killed the long fangs. The CSM took the brunt of the beating this game. (Game two he had lost I think 2 rhinos and 2 plague marines and I lost everything but the masque and some nurglings). He was getting hammered by the SW pods while I ran around the table getting objectives and harassing the rear elements. This was the FIRST game where the game has covered the ENTIRE table. No area was without soldiers due to the copious deep striking. In the end, we pulled away with 28 points to 3 with us winning. In my opinion, funnest game of the day, and still a close game all the way until the end.

Overall, any day I get to play 3 games against opponents that I enjoy playing against I consider a win. I know I had a blast, hopefully my teammate did as well as my opponents. Biggest take away for me was the lethality of 8 crushers. Having the extra 4 (at a cost of 160 points) was worth it and is something I will field again.