General 40k Shinanigans

Posts tagged “Seeker Chariot

Chariots of slaanesh…a hidden gem?

So I have begun using the Slaanesh seeker chariots now. At first it was only a single exalted chariot and that sucked. But then I took the plunge and bought two regular seeker chariots and I couldn’t be happier. These bad boys almost always earn their points back and use up that pretty rarely used heavy slot for the daemons codex. Here is their breakdown:
Pros-
Underestimated: yep, you guessed it. Frankly, if there is a big monster on the table and a seeker cavalcade, guess who is gonna get it…it’s not the seekers. These guys consistently get in close. Now this is something that doesn’t appen many more times after the first, but it’s great at first.

Guaranteed hits: that’s right! No whiffing with this guy. I generally run 1 exalted and 2 seeker chariots. That’s 8 D6 of hammer of wraith hits. On average, every two dice will make seven hits. That’s 28 hits. Against marines, that’s 14 wounds at I10, about a third of them being rends. Those big nasty T6 monsters out there die to them handily as well. Gaunts and guardsmen die even faster. Then, you get the charging exalted alluress attacks as well.

Rewards!: if for some reason you have extra points, you can dump it on these guys to make them even more versatile. For 60 points, you can give them all a lash of despair. That’s another 6D6 S3 shots. Great against Tau and Eldar. Or, if you are against an assault army, you can make e riders even nastier and give them greater ether blades to have S4 AP2 rending attacks. Either way, it makes that 60 point chariot packing a lot of pain.

However, they do have a lot of cons-
AV 11: no explanation needed. These guys are squishy. Not as bad as AV10, but they aren’t hard to crack with heavy weapons, are open topped so those AP1 melta guns make it go boom on a 3+, and they become less effective damaged so after delivery they don’t survive too much longer if you overextend your front.

They don’t lock the enemy: this is key. When you assault the enemy, you don’t lock him in combat. He can step back and blast you to pieces, and if that fails, assault you and destroy the AV10 rear armor (because it is still just a vehicle) with krak grenades.

The rider dies when the ride dies: when the chariot goes down, so does the rider. I sometimes take a herald in an exalted chariot or seeker chariot for exactly this reason.

If they become immobilized…you’re screwed: it relies on assaulting. Guess what, you get immobilized, you’re done. The only exception to this is if it gets stuck someplace convenient and acts as either a) a roadblock or b) it has a lash of despair and is within 12″ of the enemy.

They are squadrons: this is useful to pack a bigger punch, but nothing like having one assault cannon drop three chariots on a good roll.

Overall, they are a vehicle I would recommend for any army or allied section. Allies especially as they provide that swift kick to the ass that some of the CSM armies lack. Consider it sort of like a crappy demolition derby. For CSM I would suggest three seeker chariots stock and running them Down the edges and striking a flank. For a hammer and anvil type attack, hey work to get a unit behind very well being able to move 12 and then flat out another 18 for a whopping 30″ move. Pretty much only Eldar get away. They are great for putting the heat on crisis suits, especially paired with grimoires. Give them a 3++ and they are nasty. Flop the roll and they move quick enough to get to safety.

Well, thanks for reading,
KI

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Two batreps, a tourney, and progress!

So, it’s my bi-weekly blog entry (it’s turning into that it seems).  This past Saturday I made it to a tourney.  First one in a long time.  It was a 1000 point list and I had one goal: Try out some new stuff.  So, I ran my daemons.  I ran this list:

Lord of Change w/ Exalted reward

Great Unclean One w/ Exalted Reward, ML 2

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Exalted Seeker Chariot

I really wanted to try out the chariot and lord of change.   I used my floating eyeball, on suggestion of a friend.  This is the model I used

20120313-101546.jpgIt’s really one of my favorite conversions.  I just wanted a way to use this guy more often.  Also, I wanted to really try out the seeker chariots more.  So I ran them.  Well…the seeker chariot was a bust, but largely because it was alone.  The lord of change was fun, but he is very much a middle of the road MC.  Yeah, divination is cool.  However, having no shooting that can reliably even get shot simply sucks!  That deny the witch pops up at ugly times.  So, I went 1-2, not my best.  However, I did walk away with best HQ model painted, and while I don’t have a nice lightbox pic of it, here it is from the store’s FB page

Ironically, though he is a nurgle lord, I rarely use nurgle lords in games.

So, with my winnings and a previous win, I picked up 2 seeker chariots, determined to use these guys more because I just love chariots.  Can’t beat all those auto-hits, not rolling for difficult terrain (well, 3D6 that is) and the potential for a devastating hit.

So last night I ran a 1500 list.  It’s a throwback theme from a long time ago to the concept of the “Brazen Host”, a Khorne led Khorne and Slaanesh host led by the Bloodthirster Gore Lord (WD 368).  It was daemons with CSM allies (basically, summoned daemeons by the CSMs).  I ran:

Herald of Khorne w/ Exalted Gift on Throne of Blood

Herald of Slaanesh w/ Greater Reward and Loci of Beguilement on Steed of Slaanesh

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Seeker Cavalcade w/ Exalted Chariot and 2 Seeker Chariots

Dark Apostle

Chaos Contemptor Dread w/ Powerfist, Chainfist, 2x melta guns, Extra Armor, Dedication to Khorne

9 CSM w/ Mark of Khorne, extra CCW, Melta Gun in Rhino

Predator w/ Lascannon Sponsons

He ran a mixed CSM and Daemons list as well, running mono-nurgle w/ plague marines and Typhus and a daemon prince as well as a helldrake w/ baleflamer.  All in all, significantly less models.

We played Target Priority from over at Creative Twilight.

I’ll just hit on the highlights of some of the units I was testing.

He wet first, but due to a shortage of shooting didn’t do much.  He did advance the plague drones which had been grimoired.  This allowed for my seeker cavalcade to get it’s first true attack.  Slamming all 3 into them drones, I scored a whopping 27 Hammer of Wraith attacks, dumping I think 6 or 7, doing 2.  My alluresses had 15 more attacks but did nothing.  However, he failed to get any wounds past my saves and then int turn rolled a 10 on his instability (with an icon, means 4 wounds).  With that he tried to run, the chariots ran him down the next turn, followed by the chariots hammering the daemon prince down the following turn, leading into the last turn of combat.

My daemonettes outflanked with the herald.  With that, to protect them from the bale flamer I ran 8″ and bubble-wrapped his own unit of plaguemarines to minimize the bale flamer hit.  He assaulted them, but with the herald with a greater ether blade and rerolling all misses, plus what was still 14 daemonettes at that point after shooting the plaguemarines did not fair well and died in two rounds of combat against the daemonettes.

The center combat which eventually included

Herald of Khorne, Herald of Slaanesh, Bloodletters, Daemonettes, Seeker Cavalcade, Typhus, Plaguemarines, Plaguebearers, Herald of Nurgle, and the Contemptor Dreadnought decided the game.

The combat had ground on for a few rounds.  The plaguebearers had the ability to glance the contemptor to death, but needed a 6 to pen.  The bloodletters, herald of Khorne, Contemptor had battled it out for a few rounds with Typhus, plague marines, and the plaguebearers.  The contemptor was killing a few plaguebearers each turn, the bloodletters being wholly ineffectual at hurting typhus with his 2+ and FNP (which he made a HUGE number of).

The last round of combat the daemonettes assault in as well as the chariots.  The chariots scored a massive 32 hammer of wrath hits on the plaguebearers with 11 wounds and 6 unsaved wounds.  The daemonettes swung next and finished off all but the herald who had one wound left.  After this the contemptor swung at the plaguemarines and wounded enough to push through to typhus.  He fails two one invuln and the S10 wound killed him.  He had lost by 14, so the instability test was not good for him and the herald died.  We called it at that as he only had the helldrake flying around.

I learned a few valuable lessons.  First, Seeker Cavalcades against assault oriented armies are brutal.  I will try them out against a more shooty army next week.  Also, the daemonettes with outflank and acute senses made getting them into combat significantly easier.

Also, the predator did nothing except almost kill itself to “Gets Hot!” from weapon virus (Typhus).  The major problem was a lack of anti-air power.  I may drop 20 points somehow from something else and swap it out for a soul-grinder or I could go ahead and opt for a squad of Auto-Cannons havocs for the same cost (though I like the good mix of AV and toughness to make it difficult for people to put the seekers high on the target priority list).

The close-comabat oriented Contemptor was very worthwhile, but I am just not sure if it beats out the butcher cannon variant for cheaper.  I COULD swap out the close combat contemptor for a dual butcher cannon contemptor and then drop the predator for a soulgrinder (stock) of Khorne.  If I then dropped another 20 pts (not sure from what) I could pick up baleful torrent.  This would give me some skyfire and a unit that can crank out 8 S8 shots at BS 4.  But, I think I will try the list as is at least once more.

 

Thanks for reading,

KI