General 40k Shinanigans

Posts tagged “Epidemius

Nurgle on Nurgle…it’s almost fratricide!

So I finally got a chance to run my 1850 test list. I think I will only get a single shot at testing before the standish standoff, so I had to make it count. So I ran it against another Mono-Nurgle CSM force.

I ran-

Epidemius
GUO w/ breath
Typhus

7 plague bearers
7 plague bearers
14 plague bearers w/ Icon
14 cultists w/ autoguns and MoN

7 Warp talons w/ MoN (Champ with melta bombs) and Veterans of long war

7 Havocs w/ Vets of Long War, 2 Lascannons, 2 Missile Launchers with Flakk Missiles
DPoN w/ Wings, Armor, Noxious Touch, Cloud of Flies, and Breath of Chaos

He ran

Lord on Bike w/ Dimensional Key, Brand of Skalanthrax, Black Mace, MoN, Sigil of Corruption (that’s right, lotsa points)

20 cultists w/ MoN
20 cultists w/ MoN
10 CSM w/ MoN
7 CSM w/ MoN

Vindicator w/ siege shield
Land Raider
7 Bikers w/ MoN
5 Raptors w/ MoN
ADL w/ quad gun

We played the creative twilight game vengeance. He went first, I had my Havocs w/ Typhus and cultists on the table. Due to a poor deployment choice, my havocs were a weeee bit too close to the vindicator and it cost me a las cannon and a missile launcher turn one. Other than that he simply maneuvered some. My turn I then fired the havocs at the vindicator causing it to explode with my lascannon. My GUO and Epidemius with the 14 plaguebearers dropped in.

He, in his turn 2, got his raptors in and shot up my havocs and ended up killing two more. The bikers assaulted the GUO and would end up killing him after 3 assault phases in a challenge between the lord and the GUO. The GUO did put two wounds on him before he died. My turn 2 my talons came in and failed to blind the bikers (passed their I test). All my daemons would come in as well.

Now, the table was divided for most of the rest of the game:

Left side would be for three full turns the bikers, the talons, and the GUO. By the end of the 3rd turn, the bikers would have emerged from both assaults with only 2 wounds on the lord and 3 less bikers.

The right side saw my plaguebearers (all 3 squads) and DPoN sweeping through and destroying the smaller squad of CSM and both cultist squads.

Typhus and the havocs killed off the raptors in an assault.

He assaults a squad of 7 plaguebearers with his bikers on turn 4. The assault stagnates, allowing another squad to assault, killing off the rest as the tally is now to 20+.

This left him having only completely killed the talons and the GUO. In a last effort, he empties his land raider and shoots down the now swooping DPoN (well, it had 2 wounds left, and wounds with a melta gun and a bolt pistol…which I failed both saves for). Those CSM were dealt with by Typhus and a squad of 6 plague bearers. The Havoc champ attempts to use his powerfist to deal with the land raider but fails to do anything more than strip a single hullpoint off of it. The game ends with him having a landraider on the table.

I won with 11 kill points to his 5 (the DPoN was worth 3 by this point), controlling all 4 objectives, and controlling 3 table quarters to his 0. I also had a single unit left alive worth 3 or more KP (a Plaguebearer unit) meaning I won 31-0.

Overall, a great game, a good showing of Nurgle. He seemed to be pretty inexperienced and had never faced a tally list before. I gave him some pointers and he was pretty excited overall to have learned some new nifty tactics for Nurgle. I feel my Nurgle list is ready for the Standoff and will make a strong showing there. It’s no tournament winning list, but perhaps it will be good enough to get me a good place like 4th or 5th. Perhaps if the ruinous powers be with me I can walk away with peoples choice, though I won’t get my hopes up.

i have to finish painting. I feel I have made some good progress, but I have to finish my army, finish my display tray, and finish my competition models…so yeah, I gots some serious work to do.

Either way, I am really stoked for the event and generally can’t wait!

Thanks for reading,
KI

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Mono Nurgle list faces off against Nullzone…the ultimate test

 

So last night I played against Thor from Creative Twilight.

We played  the Feast of Blades Mission Stronghold (for access to the missions, click here.

So, for this 2000 (well, 1,999 + 1 so NO double force org) mission, I ran a pretty similar list that I have been running.

 

Allied Nurgle Tally List

 

He ran this list

 

Fate’s Angels List

 

So, I won roll-off for first turn.  We read the rule, and due to a little confusion we opted to allow ICs to infiltrate/outflank with my Chosen.  Thus I deployed my Sorcerer with my Chosen, my Plaguemarines in their Rhino, the Chosen’s Rhino (Not infiltrating as the Sorcerer won’t fit), and my Havocs up on a building to allow maximum line of site.

 

He deployed dense in a single corner, with his land raider in front and his rhinos and vindicator towards the rear.  The scout infiltrated near his flank, denying my infiltrate (damnit, I should not premeasure to where I want to place my models and think out loud BEFORE he infiltrates…).   His devs hid in a forest at the table edge.  His predator was in the opposite corner and his storm would outflank.

Turn 1 I get Epidemius with 14 Plague Bearers and my DPoN in.  I deep strike them off the icons in the rear behind cover.  I pop off my missiles at a rhino, high enough to deny cover, and score 3 glances.  Instance 1 of Thor hating hull points and me loving them.  I fire my havoc launchers to no real effect.  During his turn he returned fire with his long range stuff and killed two havocs and the missile launcher for the chosen.

Turn 2 saw my daemon prince swooping, all my other stuff coming in, firing with all my shooting stuff.  Put a hull point on the land raider and stripped the stormbolter off of the vindicator with a glance and a pen from the remaining 2 havoc missile launchers.  My Rhinos moved forward.  My large plaguebearer squad started moving up his flank towards the pred and my sorcerer used his puppetmaster power to take over the landraider and fired the multi-melta at the vindicator…only to miss.  During his turn he put 4 wounds on Kugath and 2 on the DPoN.  Then he assaulted with 5 terminators and Cassius.  The DPoN overwatched with breath of Chaos and wounded with it twice, which resulted in two TH/SS terminators dying.  I challenged and he accepted with Cassius.  He wins combat due to cassius’ FNP, leaving him with 1 wound left.  He also destroyed the Plague Marine’s Rhino with the vindicator exploding it and follow on fire killed 4 of the 7 plague marines.

Turn 3 I moved Kugath up and fired the breath and Necrotic Missiles at the landraider (necrotic missiles was to hit the squad to the immediate rear of the Land Raider).  I moved up the Plaguebearers closer to the Predator.  The Chosen position themselves for a charge next turn.  The plaguemarines fired and killed the vindicator, the Havocs destroying a Rhino (ironically on TOP of the other rhino…leaving a crater ON the rhino…).  Kugath attempts to Charge the land raider and misses by 1″.  The other plaguebearer squad moves up the pred flank was well, hugging cover.  His turn saw the death of Kugath, two more Plague marines (leaving the Champion with fist and the last meltagun left alive).  His storm comes in.  The Cassius combat continues with cassius taking a wound and missing my DPoN.

Turn 4 my Sorcerer separates from the Chosen to get the Pred to fire into the Storm with a lascannon and autocannon, which strips a hullpoint off.  The Chosen attempt to charge by fail by rolling snakeeyes, the Havocs fire frag missiles at the tactical marines and kill one or two.  I manage a long assault roll with my plaguebearers and catch the predator off guard, which has yet to move, so I auto-hit.  With the subsequent 20 attacks I manage 4 6’s and wreck it (instance 2…).  The center assault continues, now the challenge against the TH/SS SGT.  He misses and saves my wounds (both for his and my assault phases).  The last plague marines fire into the Landraider to no effect.  His turn sees the storm boosting to the havocs location and shooting at Epidemius’ squad and killing the Plague Marine aspiring champion as well as killing the last Rhino.

Turn 5 the Sorcerer and the chosen rejoin and assault the terminators.  Epidemius’ squad assaults a tactical squad.  The remaining Plaguemarine meltagun stuns the Land Raider putting a 3rd hull point on it (ALMOST DEAD!).  Epidemius’s assault wipes 4 of 5 marines, the last guy runs.   The Chosen squad kills the remaining 2 terminators and loses 1 chosen. The TH/SS SGT again does nothing and saves my wounds.  My havocs destroy the storm, killing 2 scouts in the process.  During his turn he assaults the center with a 3 man tactical squad and shoots at the havocs, killing the 2 last missile launchers and breaking the champion.  He runs away 2 turns later and shoots to no effect.  Tactical marines fire to no effect at the last plague marine.  As he starts to move the assault, I realize the tally is to 20! Huzzah!  The 3 man tactical squad kills a chosen, bringing the chosen to only 3 now.  The Chosen handily dispatch the tactical squad and the TH/SS terminator finally kills the DPoN.  Combat continues.

Turn 6 Epidemius’ squad finishes off the last tactical marine that ran away.  The plague marine assaults 4 tactical marines and dies (HOW! With a 3+ armor and a 3+ FNP against 4 regular guys?  Rolled 2 2’s…Damn).  The 7 Plaguebearers take a beating down to only 2 and attempt to assault, roll high enough, then I realize I can’t assault things out of LOS…  The Center combat becomes the center of attention.  During my turn the TH/SS guy puts a wound on the Sorcerer.  During his turn I finally kill him, after over 20 successful consecutive invuln saves…growl.  I consolidate out.

Turn 7, I move the 2 plaguebearers closer to the objective.  I don’t make it within 3″ however and the scouts are still out of LOS.  Epidemius’ squad rallies in the back zone to claim it.  The 2 plague bearers hold the side section.  He holds the opposite side (ironically, he holds my deployment zone area and I hold his).  The game decider would be the Land raider.  I have a combi melta, but also could use puppetmaster to fire the land raider at the scouts but his Librarian would DTW on a 5+ and I opted for the combi-melta.  I manage to pen then explode it!  After which I assault the librarian.  I do not kill him, and during his assault phase he manages to kill a single chosen.  The game ends with me holding 3 zones and holding 1 objective, and with him holding 2 objectives I believe and 2 zones.  I score a minor win for the primary and he scores a minor win for the secondary.  After modifiers are applied I end with 18 victory points and he has 15, resulting in a barely minor victory, many would call a draw, and surely a Pyrrhic victory at that suffering massive losses, even larger than his.

 

Overall, the addition of the CSM was a game changer and allowed me to survive the null-zone.  In the end, it was probably one of the best games of 40K I have ever played and it was a blast.

 

Thanks for Reading,
KI