General 40k Shinanigans

Posts tagged “contemptor dreadnought

Games at the old stomping ground

Hey all,

I had the opportunity to run a few games at the old store, Crossroad Games in Standish Maine.  Great store and great group of people.  Played two 1500 point games against some friends and, while both were losses, I had a good time.  I ran the same list both times (Straight CSM, nominally ran as a Lorgar’s Knights, an offshoot of Word Bearers that still hold true to their core loyalties to Lorgar and to the old chapter):

Sorcerer (ML3, Spell Familiar, Sigil, MoT)

Warpsmith

Contemptor Dread w/ 2 Butcher Cannons

2 squads of 10 CSM in rhinos (w/ havoc launchers) – one with 2 melta and a power axe, the other with 2 plasma and plasma pistol.

8 Thousand Sons in a rhino w/ a havoc launcher

Tri-Las Pred

5 Havocs w/ 4 Autocannons

It’s not my forte, running heavy shooting armies with psykers.  My bread and butter is really the line of death that chops the enemy into little cubes, but that often requires monsters and a lot more models.  Thus, I decided to go with a smaller more elite shooting army.

Game 1- (Eldar)

He ran a foot-dar list that was well played all the way around.  No cheese, just a LOT of bullets.  3 x dire avenger squads, a warp spider squad, a swooping hawks squad, 2 x guardian jetbike squads, a farseer, and an avatar.

We ran the maelstrom mission where you could steal each other’s objective cards.  I actually ran this same mission both games.

It started off pretty well with me tearing up his warp spiders with my auto-cannons and a few dire avengers.  However, his ability to move, run, then shoot meant that my pre-measurements were moot as I did not factor this in when deploying.  My forces were pretty heavily spread out and he pushed and took out the rhino the TS were in turn 2.  Turn 3 saw him deploying his shining spears (forgot about them) and crushing the last of my autocannons.  The game was effectively over by turn 4.  I had killed a fair amount of his list with most of a jetbike squad dead, all of the dire avenger squads pretty beat up or completely gone and the warp spiders down to only one or two.  The Shining spears had lost a combat against the warpsmith and sorcerer (due to some pretty awful rolls on his part with his exarch) and I had failed to sweep them, leaving one running around.  Turn 4 it ended with me being tabled except for 2 CSMs running away.

All in all, a close game until that last turn.  I was only about 2 points behind until he scored I think 4 or 5 points that last turn to my none.  A good game and I think a better deployment on my part could have turned the tide.

Game 2- (Dark Angels)

He ran a demi-compan031y and a bunch of bikes and Samaels speeder.  Here is his army:

Dear god don’t ask me what all the formations did.

He didn’t have any psykers and I can’t remember what his warlord power was.

030This was my army.  The guys with the shields are the thousand sons (wanted a less magical reason for the 4++).  I rolled the preferred enemy (Space Marine) within 12″ of my warlord (the sorcerer).  My powers were –

Sorcerer- Psychic Shriek, Fearless (Not what it’s called), Firestorm of Tzeentch, and Boon of Mutation

Aspiring Champion – Firestorm of Tzeentch, Doombolt

I deployed pretty condensed.  He had quite a few outflanking units and I wanted to brace fo032r the impact of all that outflanking/deepstriking stuff.  Everything was at the very back to prevent turn 1 melta kill on my contemptor.  He got turn one.  Deepstruck his meltagun pod…and, well this happened:

034

He rolled the option for me to put anywhere and I stuck them mid field.  They were not long for this world upon arrival.  He moved forward with lots of his stuff and quickly closed the gap.

037The second turn saw the plasma pod arrival which destroyed the contemptor, as well as everything but the regular speeder and this was a rough turn for me.  I had crackedopen his command rhino but had very little headway against the bikes on the left.  The bikes on the right arrived and destroyed the pred which was angled poorly (intentionally to get all 3 las shots) but it exposed my rear to plasma shots.  Turn two for me saw me destroying a rhino, the 3 ravenwing knights on my right, and most of the tacticals in the pod.

038

Things rapidly devolved into madness as he got into assault.  Luckily, my TS command squad was there.  Every game these guys impress me.  With AP 3 bolters, 4++ saves, and a free force weapon on the champion, my TS are always MVPs in games.  Even if it is as a bullet sink, they earn their keep.  He assaults in with his command squad and last 2 bikers and polish off the CSM, only to be counter charged by the TS, Sorcerer and Warpsmith.  Chainswords and poweraxes clashed, resulting in three gruesome rounds of combat that swung my direction when he flopped his company champion’s attacks.  Preferred enemy was a blessing this game.  Lots of 1’s were rerolled.  I mean, a LOT.  However, on the far side of the table, my CSMs were making headway by sticking Krak grenades to Samaels’s speeder…039

It took two rounds to bring it down, but they did.  However, this maneuver cost them the ability to do anything else all game.  They made their points back between the speeder and the three bikes, but the game ended with them hustling across the table trying to make a difference.

However, the game got interesting as the warpsmith cleaved the biker SGT down and was smiled upon by the dark gods…  041(Before)

042

After the daemon prince had arrived, I had ground superiority and it was then a race against time.  My sorcerer and aspiring champ parted ways to race to objectives while the daemon prince destroyed the last two bikes and ran towards the last squad of enemy to try to claim linebreaker

045The game ended as a very close loss.  I had 16 to his 18.  He had a squad of assault marines left and a pod not destroyed while I had 8 or 9 plasma CSM in the rear, a daemon prince, a sorcerer, and an aspiring champion.  Linebreaker and slay the warlord had brought me close, and this being the end of the 7th meant that there was no chance at getting an extra turn to knock out some extra objectives.  His mobility and ability to grab backfield objectives had proved sufficient to take the game, but boy oh boy, what a blood bath.  While the dark angels took the field, they definitely had lots of extra bunk space going back home (So did my CSM…but hey, we have a daemon prince now.  That’s cool, right?).
Well, had a blast.  To those I didn’t see, hope to see you sometime.  To those I did, it was awesome and let me know if your travels ever take you south.

Next time, I will be showcasing the final Khorne Skullcannon and talking about future plans.

Thanks for reading,

KI


Painter’s ADD

Oh my, I never realized how bad my painter’s ADD was.  Until I have about half dozen projects that are all going at the same time.  

Bloodslaughterer

Blood Thirster

Flaming Chariot

Obliterators

Mutilators

Chaos Contemptor Dread

Possessed CSM

Oh…plus a plethora of other stuff that hasn’t even begun or I just have a solid plan for (for example, I have an exalted chariot that I worked on but the only thing I like about it are the seekers but the metal chariot is just boring looking)…

I am closest to done on the Mutilators I think, then the Thirster, then about 30-50% on the rest.  Ugh.  I need to pick a project, crank through it, and then finish it and move on.  Here are the pics of the works in Progress

The Bloodthirster:

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I still need to detail the steel, highlight the leather, work his face, claws, hooves, wings, and finish the bone plate on the shoulder.  

 

Blood Slaughterer:

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I worked on the brass last night.  I still need to highlight the brass, work on the cabling, and paint the steel on the joints (I think the joints are all going to be steel colored).  Currently he doesn’t have a base.  Lots of work to be done, but coming along nicely.  I am looking forward to painting all the bodies sticking out of the cabling and the gore I hope to work onto the blade.  

Burning Chariot:

ImageImage

 

Oblits and Mutilators:

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I don’t have any pics of the oblits handy, but they are still a VERY rough WIP.  I have done a little work on these guys (the mutilators) since this point, mainly their bases.

Chaos Contemptor Dread:

ImageImage

 

This guy has a lot of the basics done, it is a matter of knocking out the highlights on all the brass and black, and working the small details which there are a metric ton of.

 

Possessed CSM;
My last big thing I have started, though hardly in earnest.

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I have actually 5 more assembled and with no paint on them besides primer.  Want to get all 10 done for my CSM army.  I love possessed models and they are really neat in gameplay, especially now that they are troops with the crimson slaughter.  

 

So, this is what’s on my table and what I am working on.  Now…to figure out what to finish.  Sort of leaning towards the slaughterer.  

 

Thanks for reading,

KI


Two batreps, a tourney, and progress!

So, it’s my bi-weekly blog entry (it’s turning into that it seems).  This past Saturday I made it to a tourney.  First one in a long time.  It was a 1000 point list and I had one goal: Try out some new stuff.  So, I ran my daemons.  I ran this list:

Lord of Change w/ Exalted reward

Great Unclean One w/ Exalted Reward, ML 2

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Exalted Seeker Chariot

I really wanted to try out the chariot and lord of change.   I used my floating eyeball, on suggestion of a friend.  This is the model I used

20120313-101546.jpgIt’s really one of my favorite conversions.  I just wanted a way to use this guy more often.  Also, I wanted to really try out the seeker chariots more.  So I ran them.  Well…the seeker chariot was a bust, but largely because it was alone.  The lord of change was fun, but he is very much a middle of the road MC.  Yeah, divination is cool.  However, having no shooting that can reliably even get shot simply sucks!  That deny the witch pops up at ugly times.  So, I went 1-2, not my best.  However, I did walk away with best HQ model painted, and while I don’t have a nice lightbox pic of it, here it is from the store’s FB page

Ironically, though he is a nurgle lord, I rarely use nurgle lords in games.

So, with my winnings and a previous win, I picked up 2 seeker chariots, determined to use these guys more because I just love chariots.  Can’t beat all those auto-hits, not rolling for difficult terrain (well, 3D6 that is) and the potential for a devastating hit.

So last night I ran a 1500 list.  It’s a throwback theme from a long time ago to the concept of the “Brazen Host”, a Khorne led Khorne and Slaanesh host led by the Bloodthirster Gore Lord (WD 368).  It was daemons with CSM allies (basically, summoned daemeons by the CSMs).  I ran:

Herald of Khorne w/ Exalted Gift on Throne of Blood

Herald of Slaanesh w/ Greater Reward and Loci of Beguilement on Steed of Slaanesh

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Seeker Cavalcade w/ Exalted Chariot and 2 Seeker Chariots

Dark Apostle

Chaos Contemptor Dread w/ Powerfist, Chainfist, 2x melta guns, Extra Armor, Dedication to Khorne

9 CSM w/ Mark of Khorne, extra CCW, Melta Gun in Rhino

Predator w/ Lascannon Sponsons

He ran a mixed CSM and Daemons list as well, running mono-nurgle w/ plague marines and Typhus and a daemon prince as well as a helldrake w/ baleflamer.  All in all, significantly less models.

We played Target Priority from over at Creative Twilight.

I’ll just hit on the highlights of some of the units I was testing.

He wet first, but due to a shortage of shooting didn’t do much.  He did advance the plague drones which had been grimoired.  This allowed for my seeker cavalcade to get it’s first true attack.  Slamming all 3 into them drones, I scored a whopping 27 Hammer of Wraith attacks, dumping I think 6 or 7, doing 2.  My alluresses had 15 more attacks but did nothing.  However, he failed to get any wounds past my saves and then int turn rolled a 10 on his instability (with an icon, means 4 wounds).  With that he tried to run, the chariots ran him down the next turn, followed by the chariots hammering the daemon prince down the following turn, leading into the last turn of combat.

My daemonettes outflanked with the herald.  With that, to protect them from the bale flamer I ran 8″ and bubble-wrapped his own unit of plaguemarines to minimize the bale flamer hit.  He assaulted them, but with the herald with a greater ether blade and rerolling all misses, plus what was still 14 daemonettes at that point after shooting the plaguemarines did not fair well and died in two rounds of combat against the daemonettes.

The center combat which eventually included

Herald of Khorne, Herald of Slaanesh, Bloodletters, Daemonettes, Seeker Cavalcade, Typhus, Plaguemarines, Plaguebearers, Herald of Nurgle, and the Contemptor Dreadnought decided the game.

The combat had ground on for a few rounds.  The plaguebearers had the ability to glance the contemptor to death, but needed a 6 to pen.  The bloodletters, herald of Khorne, Contemptor had battled it out for a few rounds with Typhus, plague marines, and the plaguebearers.  The contemptor was killing a few plaguebearers each turn, the bloodletters being wholly ineffectual at hurting typhus with his 2+ and FNP (which he made a HUGE number of).

The last round of combat the daemonettes assault in as well as the chariots.  The chariots scored a massive 32 hammer of wrath hits on the plaguebearers with 11 wounds and 6 unsaved wounds.  The daemonettes swung next and finished off all but the herald who had one wound left.  After this the contemptor swung at the plaguemarines and wounded enough to push through to typhus.  He fails two one invuln and the S10 wound killed him.  He had lost by 14, so the instability test was not good for him and the herald died.  We called it at that as he only had the helldrake flying around.

I learned a few valuable lessons.  First, Seeker Cavalcades against assault oriented armies are brutal.  I will try them out against a more shooty army next week.  Also, the daemonettes with outflank and acute senses made getting them into combat significantly easier.

Also, the predator did nothing except almost kill itself to “Gets Hot!” from weapon virus (Typhus).  The major problem was a lack of anti-air power.  I may drop 20 points somehow from something else and swap it out for a soul-grinder or I could go ahead and opt for a squad of Auto-Cannons havocs for the same cost (though I like the good mix of AV and toughness to make it difficult for people to put the seekers high on the target priority list).

The close-comabat oriented Contemptor was very worthwhile, but I am just not sure if it beats out the butcher cannon variant for cheaper.  I COULD swap out the close combat contemptor for a dual butcher cannon contemptor and then drop the predator for a soulgrinder (stock) of Khorne.  If I then dropped another 20 pts (not sure from what) I could pick up baleful torrent.  This would give me some skyfire and a unit that can crank out 8 S8 shots at BS 4.  But, I think I will try the list as is at least once more.

 

Thanks for reading,

KI


Contemptor Dread WIP

Ok all, I have been making progress.  Since my last post, I have finished 20 CSM and made notable progress on my obliterator, though I will post pictures of that later.  HOWEVER, a long while back I ordered a sons of Horus contemptor Dread from FW.  Not wanting to paint it 30k colors, I have opted to stay true to it’s origins and paint it black legion (say it’s a loaner for fluff purposes, or hell, even part of the black legion allied in as I often run my list as black legion).  SO, here are some initial pics.

Contemptor Front

Contemptor side

Front

Short post today, wanted to throw these up for comments.

Thanks for Reading,

KI