General 40k Shinanigans

Posts tagged “BFG

Exciting new campaign!

That’s more than minor resistance!

So my local GW store (local=45 minutes away without traffic) started a campaign based on the leviathan series.  The store is the venue, though it was organized by a guy there named Stan.  He asked around and got the players than put it all together.  It is a total of 27 players.  Each player can play BFG or 40k or both.  Those that are interested in BFG but don’t have the ships can use the paper printouts he sent out.  It is a little varied because the breakdown consists of the following:

9 Nid players (3 playing BFG, 1 both, and 5 straight 40k)

4 Chaos players (1 playing BFG, 1 both, and 2 straight 40k)

1 Necron player (40k)

2 Tau (Both 40K)

3 Eldar (1 Playing BFG, 2 playing 40k)

8 Imperial (Knights, IG, Space Marine- 4 playing Both, 4 playing 40k only)

The concept is this.  The system is being invaded by Nids.  Necrons were already there, and I can’t remember the fluff behind the Tau or Eldar, but he spun it very well.  The Chaos forces are arriving to capitalize and seize the system amidst the chaos when the nids show up and alliances are forged between the smaller groups in hasty hand shakes as battle is joined…and those alliances are in no way binding…you make friends and then you shoot them in the face when there is less chance of you getting eaten.  I have elected to run straight BFG as the person with the most Chaos BFG there and I am the most into it for Chaos.  Each faction gets x points based on their positions and then get x reinforcements per month (1 weekend a month, for 4 months.  3 games per day).  The system has 5 planets and 1 starbase (where the fighting is amidst corridors and chambers, sort of like kill team).  Nothing is notional unless you don’t have a BFG fleet then the rule is that you can move I think 500 points per game to a different planet.  After purchasing the units, you may not even play with them as you send them to a planet controlled by a different commander.  This way, each planetary battlefield (2 6×4 tables, a total of 10 tables used) is run simultaneously.  The necron commander was actually bouncing between planets.  It went really smoothly and the BFG aspect was really awesome.

As the more experienced BFG player and also the only BFG player with models I got the lions share of points and got 2000 (a LOT but I figured I would be losing a lot and the between game and between week bump is not enough to build back up completely)

My flagship, a Despoiler Class Battleship (The Throne of Chaos) is captained by Tiberius Drusus, the warmaster of the successor chapter of the Word Bearers, Lorgar’s Knights with a CSM crew and terminators.  My flagship was 545 point.

Next was my Repulsive Grand Cruiser with CSM Crew (265 points) – Warpwrath

Styx Class Heavy Cruiser with CSM Crew (325 Points) – The Kingslayer

Chaos Devastation Class Cruiser (190 points) – Knight Of Damnation

Slaughter Class Cruiser with CSM Crew (200 points) – Night of Judgement

Slaughter Class Cruiser with CSM Crew (200 points) – The Brass Butcher

3 Idolator Class Raiders (135 points) – The Enlighteners

3 Idolator Class Raiders (135 points) – Iron Angels

That comes up to 1995 points, 18 launch bays, and a pretty solid list.  Lists were kept secret, and oddly enough (and unbeknownst to me, so were point values).  Then each team made a strategy and split lists and points, units, etc.  The chaos players elected for me to escort the bulk of transports and the other BFG player, Chris, to escort a small elite group of mostly a conglomerate of terminators with heavy support vehicles to the far side of a planet out of harms way to attack from the enemies rear (The planets were marked with markings that corresponded to side of table- ie, if you enter high orbit on this side, your transports could enter the fight (assuming they survived surface defense salvos, from a specific side).  Little did I know that while Chaos had 6000 points of 40k stuff and 3000 points of BFG, the Nids were getting a LOT more.  Like, a LOT.  Then Stan, playing GM, offered “intel” on the other teams plans and we could make minor modifications (we were using a dry erase board and magnets for a campaign map).

My fleet crashed into the imperial line and was generally doing some really ugly damage, I mean I was not only rolling hot but I laid a trap and he bought it and I lured all of his escorts way way too far out and picked his fleet apart.  Then the nids showed up.  Boy oh boy, did they show up.  Intel was wrong and the “minor risk of Tyranid presence turned out to be their main effort.

However, since BFG in my opinion is such a great medium for narratives over the next several months I will be telling the campaign in Narrative fashion.  It will focus around Tiberius, Furak (A boarding party sergeant aboard the Warpwrath), Dekevelus (A senior staff officer aboard the Night of Judgement).  Suffice to say, these will not be the only characters, but they will be the focal points…oh, and spoiler, not all of those ships survive.  Like, not even close.  I suspect this campaign is gonna be a LOT like game of thrones…shit dying EVERYWHERE!

Well, thanks for reading,

Looking forward to publishing the first episode,



First Battlefleet Gothic Battle Report: A Narrative

Lord Apostle Kor Vijal of Lorgar’s Knights stood on the Mot De La Fin’s bridge, a Styx class heavy cruiser, staring at the viewscreen with the gargantuan chaos cruisers flanking the view.  Clad in power armor we gripped the pommel of his personal weapon tightly, waiting for the coming fight.  He had received word that the dark angels had dispatched a small strike force to this area consisting of not only a strike cruiser and several smaller escorts but one of the infamous battle barges.  He loathed the concept of coming to blows against a battleship classed ship with his fleet but the orders from the Grand Apostle were clear: break the back of the Dark Angels in this sector.  He had brought two carnage class cruisers, the Furieux and Roi Tueur.  Terrifying gunboats in the right hands, however this is where he faced a problem.  The mortal crew and borderline incompetent commanders, the Furieux’s commander slightly more so, were hardly the equivalent of his Chaos Space Marines onboard the Mot De La Fin and this meant that Kor Vijal could not count on either ship to respond to his orders when the time was needed. 

                “Sir, the Dark Angel ships have entered our sensor range, bearing three-five-five mark nine” the ship’s boson turned in his chair and called out.  With a few taps on a control panel, the viewscreen pivoted to show the fleet at extreme distance.  There it was, a battle barge with cruisers and escorts flanking it. 

                “Launch dreadclaws and supporting fighters, unlock guns, charge the lances, and tell those idiots in the other ships to target that damn battle barge.  We’ll see if these fools are ready to meet that corpse that they have put on a throne.  Come to intercept bearing, keep our guns on their prow” Vijal barked orders, his nerves calming as years of experience of command took the place of the impatience he had felt.  He monitored the command console and saw the blips on the scanners representing his own ships swing into a wedge with a heading perpendicular to the dark angel battle barge heading.  He saw bright flashes as lances arced across space and the vibrated as the prow weapons fired into the battle barge.  The Furieux and Roi Tueur fired their full weapons into the bow of the oncoming ship.  The shields of the enemy vessel glimmered as the oncoming fire fizzled to no effect.  The squadron launched screamed into the darkness towards the space marine vessels, thunderhawks moving to intercept them.  Several made it past the thunderhawks only to be gunned down by the wall of turret fire on the gargantuan vessel.  Only a single dreadclaw found its mark, punching a hole in the side armor and spilling forth marines into the cavernous bowls of the starboard side of the ship.

                Gregor Duman, the sergeant of the sole boarding craft roared as he leapt into the halls of the battle barge, chainsword screaming and bolter flashing and led his squad into the fray.  He was met with by a squad of green clad marines.  Gregor saw three of his men fall instantly to bolter fire and pivoted on a heel to gut a space marine that had sidestepped his flank.  Firing two more shots into the enemy, he watched the bolter shells explode into the face of the oncoming sergeant and grinned as the helmet crumpled and blood spurted across the white walls.  He bellowed to his squad to hold the line as he scrambled through the bulkhead into the weapons room and tossed the meltabomb he was carrying into the room.  Duman ducked out of the room as the white hot blast melted consoles and vaporized the mortal crewmembers.  With only two of his squad remaining, he rejoined the fray and fought his way back to the boarding craft.  With only a single squad member alive once inside, he slammed his ceramite fist into the ejection button, watched the doors close and he felt the dreadclaw rocket into the darkness of space back towards the Mot De La Fin.  With the starboard guns down on the enemy battleship he looked around and realized that the attack came at a high cost. 

                Vijal ordered his fleet to continue its bombardment of the battle barge and grimaced as he saw it had no effect.  The space marine fleet positioned itself and fired into the Furieux.  The fleets traded volleys and the Furieux began to hemorrhage air, burning furiously.  Vijal ordered the ship to disengage and the commander responded that he was unable and under too much fire.  Vijal determined that, should the commander survive that he would be executed. 

                “Bridge was just destroyed on the Furieux.  She has no captain and is running blind” the boson reported.  Vijal smiled at the convenience of the matter.  At least he would be able to save the ammunition. 

                “Boson, have the fleet move to the far side of that asteroid field.  Tell the remaining fleet to target that cruiser and those escorts” Vijal ordered.  The fleet navigated through the asteroid field as the Furieux was destroyed and adrift, and was met at the far side by the Dark Angel cruiser and escorts.  With hardly a moment to space, the Mot De La Fin launched waves of bombers and fired all weapons into the cruiser and escorts, being mimicked by the smaller Roi Tueur.  The escorts evaporated under waves of bombers and the cruiser was crippled.  Another wave of bombers turned the cruiser into a floating hulk but not before the Roi Tueur was crippled beyond combat capability.  On fire and barely holding together, the badly damaged chaos cruiser fled.  Vijal grimaced as he realized that he stood alone against the much larger ship.

                Vijal ordered a risky maneuver that would bring the Mot De La Fin under the prow of the battle barge and allow the opportunity to outmaneuver the enemy.  The plan worked with minimal damage and his ship put the asteroid field between the two ships.  “Sir, enemy torpedoes!” the boson barked as alarm bells chimed and brace lights lit.  The alarms rang late and before a reaction could occur, the enemy boarding torpedoes slammed into the stern of the ship.  Chaos marines flooded the damaged portions, stopping all but a single enemy crew.  The single torpedo to sink its teeth did so in the engine room and caused the destruction of the navigational equipment.  The battle was lost.  With no way to turn, Vijal would face certain destruction at the hands of the battleship to his rear.

                “All ahead full” Vijal ordered.  His plan now was to escape, and it would not be difficult as the enemy was far behind.  The Mot De La Fin would live to fight another day and, while not a victory, the Dark Angel advance into the sector had been halted.  With no support craft, the enemy battleship would be forced to pull back.  Now Vijal had to repair his own vessel and proceed to tow the hulk left from the Furieux back to safety in order to repair it.  He hoped that the crew had not survived as it always was such a waste to slaughter them after such an abysmal failure but he could not let such poor performance go unpunished. 


Thanks for reading,


Breaking out of a slump…

So I have done little blogging the past two months. Why is this? Partially because events in my real life are coming to a zenith as I face final evaluations to determine the course of my next twelve years at a minimum. However, normally 40k and blogging is a release for me. But lately I find myself burnt out. Is it because I am doing 40k too much? No, I do it less lately. It is an enigma. I just lack the interest as of late that I normally have. Painting seems droll, battle reports seem a chore. So I got interested in battlefleet gothic through a friend. It is much cheaper of a side hobby than a new army and consists of only a handful of models. So I dropped 150$ on a full fleet and my chaos fleet met their nemesis, the space marines, on the field of battle today…or in the deep void of battle rather.

The plus side of running a chaos fleet is that it is rejuvenating interest in my chaos space marines at the same time as helping flush out details of the 40kside that I don’t normally think of such as commanding ships. This spurred me into starting and planning a fall campaign that will incorporate BFG and 40k that will be lots of fun for the players and hopefully will result in lots of narratives for myself and for other bloggers who play.

Today however, my 750 point fleet met my friend’s space marine fleet. I ran two carnage class gunboats and a Styx heavy cruiser. He ran a battle barge, a strike cruiser, and three gunboat escorts. We played on a table with relatively little terrain. One planet in a corner and an asteroid field in another. He was the attacker but I won the roll off to go first. I made a mistake and went head into him, causing the destruction of one of my cruisers but safely made it out of LOS on the other side of the asteroid field with the others. The strike cruiser and escorts came around and met my cruisers. They destroyed the second carnage but both fell to waves of bombers from the Styx. Finally the battle barge and Styx danced around the asteroid field but a wave of boarding torpedoes damaged the Styx engine room causing it to go off the table edge. Ultimately, the game was a marginal loss (I believe as the BFG scoring is a bit confusing still) but a great learning experience as it was the first time I built my own fleet and played a full game against space marines.

Plan to do a narrative battle report for the battle as well,

Thanks for reading,