General 40k Shinanigans

Archive for February, 2014

Decisions decisions…

Soooooo, my FLGS is planning on doing a FW order.  I plan to contribute to this.  However, I face a tough decision of three units that all will fill an outstanding niche in my armies:

First, the new and improved DreadClaw

It’s a flyer, works as a drop pod in that it is a deep striking transport, has assault launchers plus it is an assault vehicle.  Overall, it allows me to not only get my troops into combat but my dreads as well.  However, it weighs in at almost 100 points for a no gun transport that will likely move only a single time, plus if it’s shot down the occupants likely die.  This is, right now, my most likely choice.  It’s a CSM fast attack option so it fills a slot I rarely use.

Choice 2, the Khorne Bloodslaughterers.  I like these guys.

These bubbas are walkers, as tough to kill as a contemptor for a much lower cost.  Rocking fleet, daemon, a pretty good front AV, and D3 extra attacks on the charge they are just nasty.  Top it off, giving them an impaler lets them hit on a 4+.  It’s not an auto-hit, so it can hit FLIERS!  It’s a S8 shooting attack, so it’s a reasonably good anti-air.  Top it off, if I pen a vehicle or wound an MC, I drag it 2D6 inches closer and if I get it in B2B I assault it (and if not…well, then I just assault it in the assault phase!)  It’s a heavy support option which are frequently filled in my daemons between seeker chariots, soul grinders, and Khorne Skull cannons.  However, tack in you can take them in units and they are just a nasty threat, no matter what.

Choice 3, the Decimator engine.

Yeah, these guys are elites.  It’s a slot I again rarely use.  Especially for CSMs as I rarely use terminators or cult troops.  Really, it would only compete with mutilators or my contemptor.  This guy is rocking the daemon rule, high AVs, and a host of nasty guns.  His siege claws allow me to hit everything in a transport with a heavy flamer while he can be armed for pretty cheap with storm lasers which can have up to 5 shots per gun at S6 AP3.  Top it off, he can shrug off weapon destroyed and immobilized results and if you glance him down, he can stand back up again.  However, he is super pricey, with over 200 points base, before you add in dedication or weapons.  However, like the blood slaughterer, he can be CSM OR Daemons.  On the plus side, his rules state that if he has a dedication and is in a daemon army, he takes on the rule Daemon of x (where x is the dedication).  This means that if he is Nurgle he gets shrouded.  Slaanesh he gets fleet and rending, making him very fast.  Overall, he is a nasty killer, and side by side with a contemptor with butcher cannons, it is 8 S8 AP4 and 6-10 S6 AP3 shots per turn…the kind of firepower to make any army quiver in fear.

They all cost roughly the same dollar value.  However, I am stumped as I have little experience with each (I have run all of them in proxy at least once).  I would love to hear from the community.  If you have used them, or been on the receiving end, what were your thoughts?

Thanks for reading,

KI


Two batreps, a tourney, and progress!

So, it’s my bi-weekly blog entry (it’s turning into that it seems).  This past Saturday I made it to a tourney.  First one in a long time.  It was a 1000 point list and I had one goal: Try out some new stuff.  So, I ran my daemons.  I ran this list:

Lord of Change w/ Exalted reward

Great Unclean One w/ Exalted Reward, ML 2

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Exalted Seeker Chariot

I really wanted to try out the chariot and lord of change.   I used my floating eyeball, on suggestion of a friend.  This is the model I used

20120313-101546.jpgIt’s really one of my favorite conversions.  I just wanted a way to use this guy more often.  Also, I wanted to really try out the seeker chariots more.  So I ran them.  Well…the seeker chariot was a bust, but largely because it was alone.  The lord of change was fun, but he is very much a middle of the road MC.  Yeah, divination is cool.  However, having no shooting that can reliably even get shot simply sucks!  That deny the witch pops up at ugly times.  So, I went 1-2, not my best.  However, I did walk away with best HQ model painted, and while I don’t have a nice lightbox pic of it, here it is from the store’s FB page

Ironically, though he is a nurgle lord, I rarely use nurgle lords in games.

So, with my winnings and a previous win, I picked up 2 seeker chariots, determined to use these guys more because I just love chariots.  Can’t beat all those auto-hits, not rolling for difficult terrain (well, 3D6 that is) and the potential for a devastating hit.

So last night I ran a 1500 list.  It’s a throwback theme from a long time ago to the concept of the “Brazen Host”, a Khorne led Khorne and Slaanesh host led by the Bloodthirster Gore Lord (WD 368).  It was daemons with CSM allies (basically, summoned daemeons by the CSMs).  I ran:

Herald of Khorne w/ Exalted Gift on Throne of Blood

Herald of Slaanesh w/ Greater Reward and Loci of Beguilement on Steed of Slaanesh

16 Bloodletters w/ Banner of Blood

18 Daemonettes

Seeker Cavalcade w/ Exalted Chariot and 2 Seeker Chariots

Dark Apostle

Chaos Contemptor Dread w/ Powerfist, Chainfist, 2x melta guns, Extra Armor, Dedication to Khorne

9 CSM w/ Mark of Khorne, extra CCW, Melta Gun in Rhino

Predator w/ Lascannon Sponsons

He ran a mixed CSM and Daemons list as well, running mono-nurgle w/ plague marines and Typhus and a daemon prince as well as a helldrake w/ baleflamer.  All in all, significantly less models.

We played Target Priority from over at Creative Twilight.

I’ll just hit on the highlights of some of the units I was testing.

He wet first, but due to a shortage of shooting didn’t do much.  He did advance the plague drones which had been grimoired.  This allowed for my seeker cavalcade to get it’s first true attack.  Slamming all 3 into them drones, I scored a whopping 27 Hammer of Wraith attacks, dumping I think 6 or 7, doing 2.  My alluresses had 15 more attacks but did nothing.  However, he failed to get any wounds past my saves and then int turn rolled a 10 on his instability (with an icon, means 4 wounds).  With that he tried to run, the chariots ran him down the next turn, followed by the chariots hammering the daemon prince down the following turn, leading into the last turn of combat.

My daemonettes outflanked with the herald.  With that, to protect them from the bale flamer I ran 8″ and bubble-wrapped his own unit of plaguemarines to minimize the bale flamer hit.  He assaulted them, but with the herald with a greater ether blade and rerolling all misses, plus what was still 14 daemonettes at that point after shooting the plaguemarines did not fair well and died in two rounds of combat against the daemonettes.

The center combat which eventually included

Herald of Khorne, Herald of Slaanesh, Bloodletters, Daemonettes, Seeker Cavalcade, Typhus, Plaguemarines, Plaguebearers, Herald of Nurgle, and the Contemptor Dreadnought decided the game.

The combat had ground on for a few rounds.  The plaguebearers had the ability to glance the contemptor to death, but needed a 6 to pen.  The bloodletters, herald of Khorne, Contemptor had battled it out for a few rounds with Typhus, plague marines, and the plaguebearers.  The contemptor was killing a few plaguebearers each turn, the bloodletters being wholly ineffectual at hurting typhus with his 2+ and FNP (which he made a HUGE number of).

The last round of combat the daemonettes assault in as well as the chariots.  The chariots scored a massive 32 hammer of wrath hits on the plaguebearers with 11 wounds and 6 unsaved wounds.  The daemonettes swung next and finished off all but the herald who had one wound left.  After this the contemptor swung at the plaguemarines and wounded enough to push through to typhus.  He fails two one invuln and the S10 wound killed him.  He had lost by 14, so the instability test was not good for him and the herald died.  We called it at that as he only had the helldrake flying around.

I learned a few valuable lessons.  First, Seeker Cavalcades against assault oriented armies are brutal.  I will try them out against a more shooty army next week.  Also, the daemonettes with outflank and acute senses made getting them into combat significantly easier.

Also, the predator did nothing except almost kill itself to “Gets Hot!” from weapon virus (Typhus).  The major problem was a lack of anti-air power.  I may drop 20 points somehow from something else and swap it out for a soul-grinder or I could go ahead and opt for a squad of Auto-Cannons havocs for the same cost (though I like the good mix of AV and toughness to make it difficult for people to put the seekers high on the target priority list).

The close-comabat oriented Contemptor was very worthwhile, but I am just not sure if it beats out the butcher cannon variant for cheaper.  I COULD swap out the close combat contemptor for a dual butcher cannon contemptor and then drop the predator for a soulgrinder (stock) of Khorne.  If I then dropped another 20 pts (not sure from what) I could pick up baleful torrent.  This would give me some skyfire and a unit that can crank out 8 S8 shots at BS 4.  But, I think I will try the list as is at least once more.

 

Thanks for reading,

KI


Contemptor Dread WIP

Ok all, I have been making progress.  Since my last post, I have finished 20 CSM and made notable progress on my obliterator, though I will post pictures of that later.  HOWEVER, a long while back I ordered a sons of Horus contemptor Dread from FW.  Not wanting to paint it 30k colors, I have opted to stay true to it’s origins and paint it black legion (say it’s a loaner for fluff purposes, or hell, even part of the black legion allied in as I often run my list as black legion).  SO, here are some initial pics.

Contemptor Front

Contemptor side

Front

Short post today, wanted to throw these up for comments.

Thanks for Reading,

KI