General 40k Shinanigans

The Red Tide Strikes against the Disciples of Twilight

So, tired of running those “balanced” lists designed to win which I have never had success with, I put together an all-offense Khorne force.

Bloodthirsters x 2

2 Squads of Crushers (4 crushers in one, 5 in the other, both had all upgrades for wound abuse)

2 Squads of Bloodletters (Squad of 16 and squad of 8.  Squad of 16 has icon)

2 squads of Hounds (8 each, both with rending on one model)

Daemon Prince of Khorne

Soulgrinder (Vanilla)

The Disciples of Twilight

Daemon Prince of Nurgle

Daemon Prince of Tzeentch

Greater Daemon

7 or 8 lesser daemons (can’t remember exactly)

2 squads of 5 plague marines in rhinos (1 with 2 meltas, 1 with 2 plasmaguns)

1 squad of 10 Khorne Bezerkers in rhino (with 2 plasma pistols)

2 dreadnoughts

3 squads of 2 obliterators

So, think that’s everything he had.  Overall, looked to be a fun game, but I went into it with little expectation of winning against an army that looked like it was gonna pack an whollop at a distance.  We opted to play Safeguard which can be found on Creative Twilight here.

He opted to go first, placing his objective in the ruins in the corner.  I opted to deepstrike heavy and threaten all of his vehicles right off the bat.  I got my preferred half of both thirsters, both squads of crushers, and the DPoK (which had deathstrike).

I dropped in along the center line.

How I landed initially.

 

I fired at the rhino with my DPoK (missed with my BS 5….sigh, never taking THAT again).  Ran everyone else.

Top of 2 saw all of his stuff come in from reserve…all of it.  His left side dread (the one near the ruins) rolled a “6” and opted to charge the bloodthirster…silly dreadnought.  His lesser daemons also assaulted the bloodthirster (which had been reduced to a single wound from shooting), while shooting had also done 3 wounds to the DPoK and his greater daemon dropped in to finish him off.  He also put a few wounds on the crushers.  My turn two saw the soul grinder, both squads of bloodletters, and one squad of hounds.  All dropped on the side of the crushers, hoping that the thirsters could fend off and hold the right flank.  He assaults the thirster which killed the dread, but was finished off by the lesser daemons.  During my turn 2 I assault the daemon prince of Nurgle (DPoN) and put 2 or 3 wounds on him while also assaulting his right flank oblits with my crushers and trying to hurt the rhino with the bezerkers in it and failing miserably.  My Daemon prince of Khorne also died turn 2 to his greater daemon.

His turn 3, his other dread goes insane and attacks my crushers who get a lucky rend off and kill the dread.  The oblits fire some more, and he assaults the bloodthirster with his other daemon prince and the lesser daemons.  To save time of mentioning this, this combat runs on until the end of turn 4, resulting in the thirster (and some hounds) killing off the daemon princes and the lesser daemons, plus two oblits that jump into the fray.  His greater daemon also assaults my bloodletters and kills 2, taking 3 wounds himself.  Making his fearless save, this combat goes on during my assault phase with little to show from it.  My turn three saw me chasing down and assaulting the bezerker rhino, stunning it and immoblizing it.

Turn 4 saw the bezerkers handily turning the tides of the battle against the bloodletters where they all died.  With the DPoN dead (bottom of 3 I think), he commits his oblits which allows me to pick up extra wounds in the assault phase (ID the oblits at S8).  This allowed me to stick another wound to the DPoT.  The thirster took his first wound.  During my turn 4 I assaulted the rhino with the soul grinder destroying it, the bezerkers with the crushers killing them, the greater daemon with my bloodletters killing it, and sending my hounds into the thirster fight.  Oh, and the 4 unit squad of crushers were still heading across the table to get into some action! (Which they never saw…)

Oh, and somewhere in here my second squad of hounds shows up (turn 4 I believe).  You can see them in the picture of the crusher above as to where they landed.

Turn 5 fires at the hounds some, but I finally manage to kill the DPoT (which turned a hound to a spawn!).  I kill the spawn as well, winning combat by 4 which ends up killing the last of the lesser daemons.  He contests my objective with a rhino with plaguemarines which shoot up my squad of bloodletters in cover (killing 2).  I square off and assault with my bloodletters during my turn to destroy the rhino, as well as surrounding the far rhino on his objective with hounds hoping for a wrecked result.  The thirster assaults the last 2 oblits.  All assaults succeded, exploding the bloodletters rhino, wrecking the hounds rhino (killing the occupants), and the thirster finished off the oblits.

 

We get a turn 6, with him having only the plague marines.  They assault the remaining 5 bloodletters, killing 2.  On my turn, the bloodcrushers assault, killing the rest of the plague marines.

 

Overall, a great game and a reminder as to why I love 40K and daemons.  One of the funnest games I’ve played in a long time and hope to run this list again!

 

Thanks for reading, off to bed!

KI

 

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6 responses

  1. ming from bolter and chainsword

    Thanks for reading off to bed? Really? Well, it was a fun read, am off to work….LOL….

    May 31, 2012 at 7:24 am

  2. It was a fun game despite being thoroughly aggravating for me. My first turn went well but beyond that everything just fell apart on me. My last Dreadnought shouldn’t have gone down so easy to the Crushers but he did. Two Princes, plus Lesser Daemons, on that Thirster should have gotten more wounds through but they didn’t. My Greater Daemon should have held up better but he didn’t (if he held up better I’d have committed Zerkers elsewhere as I needed to). So forth and so on.

    May 31, 2012 at 8:18 am

  3. Yeah, the princes, oblits, and lesser daemons should have killed that guy. It wasn’t so much my good rolling (though I was saving pretty damn well), it was your absolutely terrible rolling all game in melee and shooting. I was shocked when the crusher dropped the damn thing, but I have often had good luck with rending guys (I had a bloodletter with rending kill a Ctan (the old T8 ones) one game and another game killed 2 kanz in one melee round).

    I will say, that WS 10, especially running 2 of them, is an awesome thing to have in a game where most things are WS4. We shall see how 6th changes melee rules.

    Given your rolling and just how terrible things went and it STILL was hardly one sided being very much touch and go for even a win until the very last assault, your list I think will perform quite well against a normal list.

    May 31, 2012 at 8:41 am

  4. I agree that the list itself isn’t to blame. I think it’s one of my better lists to date. I’ll tweak it but I’ll definitely work with it more and see what I can do.

    May 31, 2012 at 9:27 am

  5. Only one ‘thirster? How’s the other coming along?

    May 31, 2012 at 12:13 pm

    • The red one was already painted. I’m figuring out the scheme of colors and how I am going to base. Oh, and I have to remove those damn wings. Whoever attached them wanted them to NEVER EVER EVER EVER to fall off.

      May 31, 2012 at 1:25 pm

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